Set up the Xcode project with the generated code and libraries required in SDK
version 2.1 ESD #3.
Important: Install the Xcode version required for SDK version 2.1 ESD #3
prior to setting up the Xcode project. See Supported Hardware and
Software
- In the Xcode project, open your existing application.
- Remove the existing generated code and add the new generated
code.
To remove the existing generated code:
- In the Xcode tree view, right-click the Generated Code folder and select
Delete.
- In the confirmation dialog, select Delete.
- In Finder, go to the Xcode project folder. Delete the
empty Generate Code physical folder
to ensure that the new generated code for SDK 2.1 ESD #3 gets imported
correctly by Xcode.
- Remove all of the libraries that you added from the <Unwired_Platform_Install_Dir>\MobileSDK\ObjectAPI\iOS\Libraries\
folder when you created the application in an earlier version of the SDK.
- Add all of the libraries from the <Unwired_Platform_Install_Dir>\MobileSDK213\ObjectAPI\iOS\RBS\Libraries\
folder in SDK version 2.1 ESD #3.
- Remove the existing \includes header files and add the new ones from <Unwired_Platform_Install_Dir>\MobileSDK213\ObjectAPI\iOS\RBS\includes\
To remove the existing files:
- In the Xcode tree view, right-click the includes folder and select Delete.
- In the confirmation dialog, select Delete.
- In Finder, go to the Xcode project folder. Delete the
empty includes physical folder to
ensure that the new generated code for SDK 2.1 ESD #3 gets imported
correctly by Xcode.