The chapters in this part introduce you to the PowerDesigner® interface and the core concepts available for all kinds of models.
Getting Started with PowerDesigner
PowerDesigner® is a graphical enterprise modeling solution supporting standard methodologies and notations and providing automated code reverse engineering and generation through customizable templates. It provides a scalable enterprise repository solution with strong security and versioning capabilities to aid multi-user development, powerful reporting capabilities, and is highly extensible.
The Browser
The Local tab of the Browser provides a hierarchical view of all the model objects in your workspace. If the Browser is not visible, select View > Browser (or press Alt+0) to display it.
Projects and Frameworks
A project allows you to group together all the models and other types of documents you need for a particular modeling task, and save them as a simple entity in your repository.
Objects
Modeling objects, such as tables and entities, are the building blocks of your models. All the objects in a model are listed as items in the Browser and they may also appear as symbols in your diagrams.
Diagrams, Matrices, and Symbols
Most PowerDesigner models contain diagrams, in which your model objects are represented by symbols. You can add a dependency matrix to any model to show relationships between objects.
The PowerDesigner Plugin for Eclipse
During your installation of PowerDesigner, you can choose to install a plugin to allow you to use PowerDesigner within your Eclipse environment. The PowerDesigner plugin for Eclipse is available for Eclipse v3.2 to v3.6.
The PowerDesigner Add-In for Visual Studio
During your installation of PowerDesigner, you can choose to install a plugin to allow you to use PowerDesigner within your Visual Studio environment. The PowerDesigner add-in for Microsoft Visual Studio and Team Foundation is available for Visual Studio 2005, 2008, and 2010.
Customizing Your Modeling Environment
PowerDesigner is highly customizable. You can modify its interface to suit your work habits, set default naming conventions, change the appearance of object symbols, add new properties to objects, and even create your own types of objects.
Created January 25, 2013.To comment on this topic, go to:
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