To review and edit options that control the look and behavior of dialog boxes, select Dialog category in the left pane.
, and click the
Option |
Description |
---|---|
Auto Commit |
Specifies that any change made in a property sheet is automatically committed in the object definition. You cancel a change by using the Undo feature. If this option is disabled, you must click Apply or OK to commit your changes. |
Name to Code mirroring |
Automatically keeps the code of an object synchronized with its name via the application of any naming conventions (see Naming Conventions). To disable Name to Code mirroring on an individual object, click to deselect the equal sign button to the right of the code field. This option is independent of (but required by) the Enable name/code conversions model option, which permits more complex transformations on codes via controls the application of conversion scripts (see Name and Code Conversion Scripts). |
In PowerDesigner, property sheets appear by default with a certain size and a series of tabs in the upper part of the dialog box. The following options are available for property sheets:
The following options are available:
Option |
Description |
---|---|
Internal Shortcut |
Controls whether double-clicking an internal shortcut opens the property sheet for the shortcut or for the target object. You can switch from one mode to the other by pressing the Shift key while opening the property sheet. If the target object cannot be found (target model is closed for example), the shortcut property sheet automatically opens. |
External Shortcut |
Controls whether double-clicking an external shortcut opens the property sheet for the shortcut or for the target object. |
For more information, see Creating Shortcuts.
The following options are available:
Option |
Description |
---|---|
Auto-insert rows |
Specifies that a new item is created automatically in a list when you click an empty row |
Use default name |
Specifies that new items are given default names upon creation, allowing you to create multiple new objects without having to supply names or other properties. |