Tile context acts like a cache, holding the content that is relevant for one or more
        tiles. 
 There are two types of contexts: 
-  Local –  the context that belongs to a specific tile, which is updated with binding
                        data, or with data passed from or updated by other tiles. 
-  Global  –  acts like a versatile, central in-memory cache, from which you can manage
                        any custom objects that are identified by a unique ID.