Adding References to a Mobile Application Project

This describes how to add the required libraries as references in the Visual Studio project.

You can use this method to add references to your client projects.

  1. Add the following libraries for the appropriate device platform as references in the Visual Studio project:
    For Windows Mobile:
    • sup-client.dll – from SUP_HOME\MobileSDK22\ObjectAPI\WM.
    • iAnywhere.Data.UltraLite.dll – from SUP_HOME\MobileSDK22\ObjectAPI\WM\Ultralite.
    • iAnywhere.Data.UltraLite.resources.dll (several languages are supported) – from SUP_HOME\MobileSDK22\ObjectAPI\WM\Ultralite\<language>.
    For Windows:
    • sup-client.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.
    • iAnywhere.Data.UltraLite.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32\Ultralite.
    • iAnywhere.Data.UltraLite.resources.dll (several languages are supported) – from SUP_HOME\MobileSDK22\ObjectAPI\Win32\Ultralite\<language>.
  2. Add the following libraries for the appropriate device platform as items in the Visual Studio project. Set "Build Action" to "Content" and "Copy to Output Directory" to Copy always.
    For Windows Mobile:
    • ulnet12.dll – from SUP_HOME\MobileSDK22\ObjectAPI\WM\Ultralite.
    • mlcrsa12.dll (if HTTPS protocol is used) – from SUP_HOME\MobileSDK22\ObjectAPI\WM\Ultralite.
    • mlczlib12.dll (if HTTPS protocol is used) – from SUP_HOME\MobileSDK22\ObjectAPI\WM\Ultralite.
    • CMessagingClient.2.2.2.dll – from SUP_HOME\MobileSDK22\ObjectAPI\WM\<DeviceType>. <DeviceType> can be PocketPC or Smartphone as applicable.
    For Windows:
    • ulnet12.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32\Ultralite.
    • mlcrsa12.dll (if HTTPS protocol is used) – from SUP_HOME\MobileSDK\ObjectAPI\Win32\Ultralite.
    • mlczlib12.dll (if using compression) - from SUP_HOME\MobileSDK22\ObjectAPI\Win32\Ultralite.
    • CMessagingClient.2.2.2.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.
    • ECTrace.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.
    • TravelerLib.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.
    • zlib1.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.
    • libeay32.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.
    • ssleay32.dll – from SUP_HOME\MobileSDK22\ObjectAPI\Win32.