UltraLite applications on Windows Mobile can synchronize through the following stream types:
ActiveSync
TCP/IP
HTTP
The user_name and stream_parms parameters must be surrounded by the UL_TEXT() macro for Windows Mobile when initializing, since the compilation environment is Unicode wide characters.
Add ActiveSync synchronization to your application
Add ActiveSync synchronization (Windows API)
Adding ActiveSync synchronization (MFC)
TCP/IP, HTTP, or HTTPS synchronization from Windows Mobile
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