UltraLite applications on Windows Mobile can synchronize through the following stream types:
ActiveSync
TCP/IP
HTTP
The user_name and stream_parms parameters must be surrounded by the UL_TEXT() macro for Windows Mobile when initializing, since the compilation environment is Unicode wide characters.
 See also
 See alsoAdd ActiveSync synchronization to your application
Add ActiveSync synchronization (Windows API)
Adding ActiveSync synchronization (MFC)
TCP/IP, HTTP, or HTTPS synchronization from Windows Mobile
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