UltraLite.NET supports the following target platforms:
Microsoft .NET Compact Framework 2.0 and .NET Framework 2.0.
For Windows Mobile devices, Microsoft .NET Compact Framework version 2 or later.
Microsoft .NET Compact Framework version 2 or later on Windows.
In addition to your application code and the .NET Compact Framework, you must deploy the following files to your Windows Mobile
device or computer running Windows:
iAnywhere.Data.UltraLite.dll
An assembly containing the iAnywhere.Data.UltraLite ADO.NET namespace. This file is required only if your application
uses the iAnywhere.Data.UltraLite namespace.
iAnywhere.Data.UltraLite.resources.dll
The resources needed by the iAnywhere.Data.UltraLite ADO.NET namespace. This file is required only if your application
uses the iAnywhere.Data.UltraLite namespace.
ulnet12.dll
This file contains the UltraLite runtime used by a single client. A separate version of the runtime is provided for
each target platform.
ulnetclient12.dll
This file contains the interface to the UltraLite engine and is used to allow multiple clients to access the engine.