When compiling UltraLite applications for Windows Mobile, you can link the UltraLite runtime library either statically or dynamically. If you link it dynamically, you must copy the UltraLite runtime library for your platform to the target device.
Preprocess your code, then compile the output with UL_USE_DLL.
Link your application using the UltraLite imports library.
Copy both your application executable and the UltraLite runtime DLL to your target device.
The UltraLite runtime DLL is in chip-specific directories under the \ultralite\ce subdirectory of your SQL Anywhere installation directory.
To deploy the UltraLite runtime DLL for the Windows Mobile emulator, connect to the emulator using ActiveSync and copy the DLL to the device using Windows Explorer.
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