max async i/os per server

Summary information

Default value

Platform dependent

Range of values

1– platform dependent value

Status

Static

Display level

Comprehensive

Required role

System administrator

Configuration group

O/S Resources

max async i/os per server specifies the maximum number of asynchronous disk I/O requests that can be outstanding for Adaptive Server at one time. This limit is not affected by the number of online engines per Adaptive Server. max async i/os per engine limits the number of outstanding I/Os per engine.

Most operating systems limit the number of asynchronous disk I/Os that can be processed at any one time; some operating systems limit the number per operating system process, some limit the number per system, and some do both. If an application exceeds these limits, the operating system returns an error message. Because operating system calls are relatively expensive, it is inefficient for Adaptive Server to attempt to perform asynchronous I/Os that get rejected by the operating system.

To avoid this, Adaptive Server maintains a count of the outstanding asynchronous I/Os per engine and per server; if an engine issues an asynchronous I/O that would exceed either max async i/os per engine or max async i/os per server, Adaptive Server delays the I/O until enough outstanding I/Os have completed to fall below the exceeded limit.

For example, assume an operating system limit of 200 asynchronous I/Os per system and 75 per process and an Adaptive Server with three online engines. The engines currently have a total of 200 asynchronous I/Os pending, distributed according to the following table:

Engine

Number of I/Os pending

Outcome

0

60

Engine 0 delays any further asynchronous I/Os until the total for the server is under the operating system per-system limit and then continues issuing asynchronous I/Os.

1

75

Engine 1 delays any further asynchronous I/Os until the per-engine total is under the operating system per-process limit and then continues issuing asynchronous I/Os.

2

65

Engine 2 delays any further asynchronous I/Os until the total for server is under the operating system per-system limit and then continues issuing asynchronous I/Os.

All I/Os (both asynchronous and synchronous) require a disk I/O structure, so the total number of outstanding disk I/Os is limited by the value of disk i/o structures. It is slightly more efficient for Adaptive Server to delay the I/O because it cannot get a disk I/O structure than because the I/O request exceeds max i/os per server. Set max async i/os per server equal to the value of disk i/o structures. See “disk i/o structures”.

If the limits for asynchronous I/O can be tuned on your operating system, make sure they are set high enough for Adaptive Server. There is no penalty for setting them as high as needed.

Use sp_sysmon to see if the per server or per engine limits are delaying I/O on your system. If sp_sysmon shows that Adaptive Server exceeded the limit for outstanding requests per engine or per server, raise the value of the corresponding parameter. See the Performance and Tuning Series: Monitoring Adaptive Server with sp_sysmon.