A vector is a sequence of values, all of which must have the same type, with an ability to access elements of the sequence by an integer index. A vector has a size, from a minimum of 0 to a maximum of 2 billion entries.
Vectors use semantics inherited from C: when accessing elements by index, the first position in the vector is index 0.
vector(valueType) variable;For instance, you can declare a vector holding 32-bit integers:
vector(integer) pos;
You can perform the following operations on vectors:
Syntax: new vector(type)
Type: A vector of the declared type is returned.
Example: pos := new vector(integer);
Syntax: vector[index]
Type: The index must have type integer. The value returned has the type of the values held in the vector.
Example: pos[10]
Syntax: vector[index] := value
Type: The index must have type integer, and the value must match the value type of the vector. The value returned is the updated vector.
Example: pos[5] := 3
Syntax: size(vector)
Type: The argument must be a vector. The value returned has type integer.
Example: size(pos)
Syntax: push_back(vector, value)
Type: The second argument must be a value with the value type of the vector. The return value has the type of the vector.
Example: push_back(pos, 3)
Syntax: resize(vector, newsize)
Type: The second argument must have type integer. The return value has the type of the vector.
Example: resize(vec1, 2)
There is no command to copy a vector. Therefore, the only way to make a copy of a vector is manually, by iterating through the elements. You can also iterate through all the elements in the vector (up to the first null element) using a for loop.
While dictionaries and vectors can be defined globally, design and use global structures with care. Recall that ESP is multi-threaded. Therefore, when accessing a structure that can be modified from multiple threads, be aware that the state of the structure when you are accessing it may not actually be what you assume it to be. Also consider the impact on performance, particularly when iterating over data structures. As a CCL query or flex operator iterates over a data structure, the query or flex operator locks the structure, blocking other threads. Thus, performance degrades significantly with the number of concurrent queries iterating over the global structure.
Global use of these data structures should be limited to relatively static data (such as country codes) that will not need to be updated during processing, but will be read by multiple streams. Writing the data to the dictionary or vector must be completed before any streams read it.
>typeof(streamname) rec := dict[symbol]; if( not (isnull(rec)) { // use rec }