Vectors

A vector is a sequence of values, all of which must have the same type, with an ability to access elements of the sequence by an integer index. A vector has a size, from a minimum of 0 to a maximum of 2 billion entries.

Semantics and Operations

Vectors use semantics inherited from C: when accessing elements by index, index 0 is the first position in the vector, index 1 is the second, and so forth.

You can declare vectors in Global or Local blocks via the syntax:
vector(valueType) variable;
For instance, you can declare a vector holding 32-bit integers:
vector(integer) pos;

Operations on vectors:

You can also iterate through all the elements in the vector (up to the first null element) using a "for" loop.

While dictionary and vector data structures can be defined globally, global use should be limited to reading them. Only one stream should write to a dictionary or vector data structure. And while that stream is writing, no other stream should write to or read from that data structure. The underlying objects used to manage the global dictionary or vector data structures are not thread-safe. A stream must have exclusive access to the global dictionary or vector data structure while writing. Allowing other streams to access these data structures while one stream is writing can result in server failure.

Use of these data structures should be limited to relatively static data (such as country codes) that will not need to be updated during processing, but will be read by multiple streams. Writing the data to the dictionary or vector must be completed before any streams read it.

All operations that read a global dictionary or vector should perform an isnull check, as shown in this example.
>typeof(streamname) rec := dict[symbol];
if( not (isnull(rec)) {
// use rec
}